Repacking

Repacking is an action that consolidates ammunition from multiple partially-full Magazines or Clips into as many full magazines/clips as possible. This reduces the number of magazines/clips carried in the inventory, reducing weight; and significantly reduces the chance of loading a magazine/clip into the weapon only to realize that it only contains a few bullets.

Repacking can be initiated through the ACE Interact menu at any time. The process can take many seconds, depending on the number of magazines in the player's inventory. The process can be canceled at any time, though it is unclear whether a canceled Repacking action results in partial success or no success whatsoever. While repacking, the player cannot move, fire, or perform any other action. A bar stretching across the middle of the screen, with the words "Repacking magazines", slowly fills with a green color as the process advances.

Once the process is completed or canceled, a small box in the top-right corner of the screen reports how many full and partial magazines are left in the player's inventory after repacking. If the process has been completed successfully, there should be only one partial magazine (if any) remaining, which contains any bullets that could not be fit into the other magazines.

Only magazines of the exact same type can be repacked together. For example, a partial 30-round STANAG can only be repacked if there is at least one other partial 30-round STANAG in the inventory. A magazine containing FMJ bullets cannot be repacked with a magazine containing Tracers of the same caliber. A 30-round magazine cannot be repacked with a 20 round magazine containing the same exact bullets.

Repacking is usually initiated only when not in combat, and when one's unit is not currently moving. Players rely on experience to know exactly when it is safe to do so.