Escape and Evade

Escape and Evade (E&E) is a type of Scenario where the players start in enemy territory and must make their way out of it alive by any means possible, while enemy forces fan out to search for them. Survival generally depends on being able to move quietly, avoid enemy patrols and strongholds altogether, and attack only when there is no other choice. The trek to friendly territory can be several kilometers long.

Players are generally split into Squads, with no higher Command to coordinate between them. Squads may or may not be in contact with each other at all. The mission is often made more difficult by limiting (or removing) access to Maps and Radios, and Resupply might not be available at all. Though players are almost always moving on foot in these missions, securing a Vehicle (including enemy vehicles) can significantly improve the chance of survival.

In the earlier ArmA 2 era, some E&E missions placed individual players at random locations on the map, requiring them to survive on their own (or link up with one another, if by chance they happen to meet). This has generally been phased out in favor of the Squad-based E&E setup described above.

Though elements of E&E appear in some Adversarial missions such as Caesar Merlin, E&E generally refers to Cooperative missions where the players' entire Side is attempting to escape, rather than just part of the player units.